Flash Player frame rate [Tinic Uro]

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May 8, 2006
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an interesting article (as everyone posted by this evil genius) about how Flash Player handles frame rate and rendering depending on platform, browsers etc.

check it out on Kourantin.net

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FUSE Kit and ZigoEngine mailing list

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Feb 21, 2006
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the new mailing list for Zigo Engine + Fuse Kit (animation/sequencing utilities for ActionScript) is born.
It’s been direct mailing to Moses till now.
it’s populating pretty quickly, and it’s cool to see quick bug-fixes going on.

thanks Moses for …

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JSON (JavaScript Object Notation) and Flash

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Feb 21, 2006
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Reading through this book I bought a few days ago (Foundations of Ajax) I found this chapter about how to send data to the server and back, allowing server side scripts to easy manipulate whatever we send them.
I’ve been …

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Scoop: Dinamically remove non dynamic movie clips

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Sep 20, 2005
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WOWOWO!
this is a shocking new (and an interesting one).
we were wondering for years how to F-ing remove stuff from the stage, that wasn’t dinamically placed there by US.
I was having a late night chat with Dem, …

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my first Flash 8 experiment with camera

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Aug 20, 2005
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yes, I did one.
finally found an hour to translate an old lingo experiment (never published but still on my drive) into something using flash player 8.

I make use of few features that are Flash8 only

Rectangle
Point
BitmapData…

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Flash 8 experiments by my mate Ralph

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Aug 8, 2005
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Ralph Hauwert (read like “howard”) is one of the dutch guys on the Flash 8 beta program.
He’s been doing stuff for about a month right now, and something pretty nice has been made public.
they both take advantage of …

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Nuthinking goes Open

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May 30, 2005
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Moving to the north of europe (sorry for UK people, but u’re actually in this mess too), mr. Christian Giordano got a bit wiser than he was.
He decided to start spreading love and code,
seeds and source.

enjoy these

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Flash 3d engine

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May 23, 2005
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If you don’t read sephiroth’s blog, then you probably don’t know about this yet.

.\3D Flash Studio by antonin stefanutti (man! these italians sometimes surprise me).

3d_eng_stefanutti.png
couldn’t resist posting a snapshot of it, since I’m still calibrating the blog’s behavior

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Build a tree that Flash® can climb: XML to Object.

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May 22, 2005
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here’s the first “real” article for our journal.

we’re presenting an ActionScript 2 class that returns an object structure from an XML structure.

sources can be found here:
source AS class
source XML file

this is a static class. this …